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We can already use Martis, of course you are still in the training stage for Martis heroes.
Before you use it in ranked mode, first learn the advantages and disadvantages of martis.
PASSIVE SKILL :ASHURA’S WRATH
Every martyr uses the skill. The power of Ashura’s teeth will increase attack speed by 15% to a maximum of 60% last for 4 seconds
SKILL 1: ASHURA AURA
Cooldown: 10.0
Martis focuses the power of Ashura’s Teeth to draw the opponent into a fan-shaped area in front of him and attacks them with 280 (+100% Total Physical Attack)Physical Damage.
SKILL 2: MORTAL COIL
Cooldown: 10.0
Nothing between heaven and earth, not even in the Tree Thousand World, could withstand Ashura’s power.
Harnessing the power of Ashura’s Teeth, a sword from hell to judge his opponent, deals 150 (+90% Total Physical Attack) Physical Damage and can change direction when attacking.
This skill can be used again, after a while to charge forward Knock Up and give 200 (+150% Extra Physical Attack) Physical Damage to the opponent.
ULTIMATE SKILLSE : DECIMATE
Cooldown: 36.0
Attacks a predetermined enemy hero, can deal 500 damage(+100% Total Physical Attack) Physical Damage. If the target’s HP is below 50% this skill will deal True Damage. killing an opponent with this skill will reset the cooldown and increase the movemint speed by 100% for 5 seconds (the speed you get will disappear periodically).
How to use Martis skills, use sequentially (skill 1, skill 2, and ultimate skill) specifically for Skill 2, not only can it be used but can also escape from the enemy, can be used in 2 directions
FOR THE GEER MARTIS
1970 +70 Physical Attack +10% Cooldown Reduction Unique Passive – Bloodthirsty: When the skill causes damage, heals 20% HP damage to the hero. |
690 +22 Armor Unique: +40 Movement Speed Unique Passive – Valor: Physical defense will increase by +5 with each basic attack received, increases to 25 points, lasts 3 seconds. |
1950 +75 Physical Attack +300 HP Unique Passive – Steamroll: Skill will decrease Target’s Physical Defense by 25 Points (occurs before damage), lasts for 3 seconds. |
2270 +60 Physical Attack +30 Magic RES +5 Lifesteal Unique Passive-Lifeline: If HP is below 30%, will get a shield that can absorb 510 – 1350 Damage. (can increase according to hero level) |
3010 +170 Physical Attack +10% Attack Speed Unique Passive-Despair: Deals additional 10% damage to enemies in an abnormal state (Stunt, knocked airborne, transformed, disabled). |
2120 +800 HP +40 Magic Resistance Unique Passive – Immortal: Resurrects from Death after 2 seconds and will gain 15% HP plus a shield that can absorb 300-1000 damage. The shield lasts for 3 seconds. Cooldown for this effect is 180 seconds. |
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