In the historical records of the Land of Down, it is said that there was a mysterious race that sacrificed their souls to the ruler of the Abyss in exchange for great power. Their bodies are transformed using dark magic, giving them the ability to swallow light and travel through space in the blink of an eye, allowing them to surprise their opponents with deadly sneak attacks. What frightened them the most, however, was the natural poison concoction that was secreted from their tails, for those unfortunate enough to come into contact with this poison would soon speak their final words.
Helcurt Skills:
Passive
Targets using skills within 3 yards of Shadowbringer will be hit by Silence for 1 second if their Skill deals damage. This effect has a cooldown of 3 seconds per target.
Skill 1 (Shadow Rush)
CD:10 Mana Cost: 60
Disappears immediately and appears at the target location, dealing 150 (+70% total physical ATK) physical damage to nearby enemies and silence them for 1.5 seconds. After using Dark Night Falls will also cause an additional Slow effect on the opponent for 1.5 seconds.
Skill 2 (Deadly Stinger)
CD: 4.0 mana cost: 70
Active: Helcurt shoots Deadly Poisoned Stinger forward, each Stinger deals 200 (+100% extra physical ATK) physical damage (minions and jungle monsters only receive 70% of the potential damage in) and causes a slow effect to the opponent by 12% (effect can be stacked) for three seconds.
Passive: every basic attack will get one deadly poisoned stinger. Can be stored up to 5 stingers. Stingers can be kept for 8 seconds, after that, they will slowly disappear.
Skill 3 (Dark Night Falls)
CD : 60 Mana Cost: 120
Passive: Increases attack speed by 10%.
Active: Helcurt spawns The Night, making all enemy heroes lose sight of allies and reducing their visibility for 3.5 seconds. And also increases his attack speed by 10% and movement speed by 65% for 8 seconds. Deadly Poisoned Stinger will not disappear during this period. (Dark Knight Falls has no effect on helcurt when used by an opponent.).
Recommendations for the Worst Gear Helcurt 2022 Mobile Legends:
Below is an explanation of each item.
Unique Passive-: Makes a retribution battle spell usable against enemy heroes, reduces the target’s movement speed by 70% and deals a small amount of true damage within 3 seconds. Giving another advanced jungle item will disable this effect.
Unique Passive-Side Effect: Dealing or receiving damage will reduce the Hero’s Movement Speed by 40. Lasts for 5 seconds.
Unique Passive-Chase Fate: When the divine justice effect is active, the hero’s movement speed will increase by 10%.
Unique passive- frenzy: critical hit increases hero attack speed by 30% and critical chance by 5%. Lasts for 2 seconds.
Unique passive-immortal: resurrect 2 seconds after being defeated and get 15% HP and a shield that can absorb 300-1000 damage.(scaled with hero level) Shield lasts up to 3 seconds. This effect has a CD for 180 seconds.
Unique Passive-Lifeline: If the Hero’s HP is below 30%, will get a Shield that absorbs 510-1350 Damage (increases with level) which lasts for 3 seconds. Has a cooldown of 40 seconds.
That’s the explanation of Helcurt 2022’s Painful Item in Mobile Legends: Bang-Bang. What is your opinion? please write in the comments column.
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